Alyster is an artist, researcher & engineer currently based in the Hague, the Netherlands, specialising in XR technology & interactive [3D] world building.

 

Alysters primary interest resides in constructing worlds and environments - in whichever way, be it writing, game design, 3D rendering, art installations or in performances. They have a soft spot for solving puzzles, which is why they often work with [visual] programming based software. What fuels them most is expanding my knowledge, which is why their skillset is always growing into different directions. Some may call that generalism, but it can also be viewed as a branching form of specialism.

 

Alyster has a deep interest for psychology and biology, and often researches and explores how the human brain responds to certain experiences.

 

A common question from those who hear the brand name: "why Studio Vodka?" You could get a boring answer, or you could read a great story. You may guess which one you received.

 

Berlin, 2017, midday. A man joins me on a park bench. A little too close, if you'd ask me... He turns his head, staring into my face at thumb length's distance. His eyes light blue, as if bleached by the sun. In the blink of an eye, the man whips out a bottle. "Vodka? 'T has glitter" His voice rather raspy. I look at his clothes. He's an old punk, weathered, but alive - well, his liver probably blacker than his teeth. The Vodka bottle indeed seems to contain glitter. "Sure, why not." I replied. I take a swig from the bottle, the liquid clawing at my throat. Ugh. I should start a company.

Collaborations

2024

Silence Of The Lights - Aura : Interactive Lighting installation

role: interaction design, conceptual design, curating

 

2023

Frouke ten Velden - "For Your Eyes Only" : Light Installation

role: programming, engineering

 

2022

Design Academy Eindhoven - Research Festival

role: game design, interaction design, modelling

 

2021

Meredith Thomas, Mentorship at Dortmund Akademie for Theatre and Digitality - "Mortality" : AI music video

role: 3D art, conceptual design

 

2020

Meredith Thomas, Marina Morrison - "StonVR" : VR videogame

role: game design, 3D modelling, conceptual development

 

Full CV [PDF]

CONTACT

Studio Vodka

STUDIO VODKA

The Hague

KVK 73768936

 

alyster.vodka [at] gmail.com

Instagram [recent work]

Instagram [artist page]