2017 - Acud Macht Neu, Berlin, Germany

"The Eye" is an android VR videogame that delves into the principle of trust in the maker of the work, inspired by the videogame Stanley Parable and the Milgram experiment. It is a crossover of both, in a way. The game places the player in the shoes of a character who is ought to follow instructions from  a sarcastic narrator. The further the game progresses, the more strange and illogical these requests become, until the player starts realising something is off...

 

Through the immersive experience of "The Eye," players are challenged to review their own actions in daily life and consider the power dynamics that shape our society. The game blurs the line between reality and virtual reality, leaving the player with some feelings of betrayal when finishing. As the game concludes, players discover that there is a puppeteer in the form of the maker holding a remote control to control their actions in-game. This revelation drives home the importance of critical thinking and the dangers of blindly following authority figures.

 

"The Eye" is not just a game but an experience that encourages players to reflect on how they trust others and the choices they make in their daily lives. By questioning their own actions and the motives of those in positions of authority, players gain a deeper understanding of the power dynamics at play.

 

 

Technical

 

The Eye was made with Unity 3D and a collider based system for the Audio Triggers of the narrator. The remote control is a custom made OSC application that sends data from buttons to Unity via a local network, using Unity's OSC plugin.

 

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STUDIO VODKA

The Hague

KVK 73768936

 

alyster.vodka [at] gmail.com

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