2023
National XR Day
In collaboration with TU Delft and Surf a Virtual Collaborative Networking Space was created, where two 'players' in motion capture suits and VR glasses can interact with each other and the world around them in real time, while being in a completely different space in real life: one in Eindhoven, and one in Delft.
TECHNIQUE
- Unreal Engine
- Movella Xsens
- Resolume Arena
- SDI
- NDI
- Cinema 4D
- Various MIDI, serial, and network controllers
- Powerpoint and miscellaneous applications
2021
Research Festival
The Research Festival is a 2 yearly spectacle for everyone interested in current research topics being treated at Design Academy Eindhoven. For 2021 the overarching theme was interconnected digital worlds; what are the current experimentations and research done on this field, how can we proceed, and what benefits or complications does one run into when trying to live in the grey area between what is real and what is digital?
For the Research Festival in 2022, Alyster built a "Metaverse" prototype combining 3D software and game designing software. Hosted and established by Dr. Ian Biscoe, the show was presented like a live production theatre show and hosted many different guests in the art and tech world.
TECHNIQUE
- Unreal Engine
- Unity
- Resolume Arena
- vMix
- SDI
- NDI
- Cinema 4D
- Houdini
- Various MIDI, serial, and network controllers
- Powerpoint and miscellaneous applications
2020
Graduation Show
The Dutch Design week in Eindhoven is a huge event which takes place each year all over the city. Design Academy Eindhoven takes a spot in this event by giving their alumni a spot to exhibit their recent projects.
The Research Department, which consisted out of Dr. Ian Biscoe and Alyster at that time, had the opportunity to set up a stage environment for those who wanted to dip into a more performative presentation of their work.
To accomplish this, a full theatre-style show was constructed - named 'The Stage' - which consisted out of towering LED walls, a whole array of computers, a significant amount of cables and not to forget a whole lot of software to connect and interconnect to each other - some of which weren't made to do so.
Contributions:
- programming various software applications, including networking, video and audio
- virtual production and connecting peripherals
- establishing the infrastructure that controls the content displayed on the screens
- guiding work students into production work for the event
- developing AI application for the exhibition, which was displayed on 4 areas in the building
A promo video of the event can be seen above.
TECHNIQUE
- Unreal Engine
- Resolume Arena
- OBS
- vMix
- SDI
- NDI
- PTZ cameras
- Various MIDI, serial, and network controllers
- Powerpoint and miscellaneous applications
- Da Vinci Resolve
- Adobe After Effects